Friday, October 2, 2015

Millet handles accessories

Create many in the media have reported new Apple earnings records, a small message display Apple gamepad submitted a patent application. Analysts say Apple may soon launch mobile phone, tablet support handles, formally entered the mobile gaming market. Marc Jacobs case iPhone 6

Marc by Marc Jacobs iPhone6

The news is cause for reminiscent of millet Bluetooth joypad released this month. Millet's handle to be honest nothing highlights, the price is not considered to be very low, technology is not very bright, just ordinary parts. Millet itself did not seem to be attached great importance to the gadget, and doesn't do a great deal of publicity.

But behind the dull appearance may be simmering. A small handle and may affect overall layout of the millet of future mobile and living room devices. Millet is driven by rapid growth in equipment sales and ownership, gaming accessories may be vital to the future of the company's product categories.

Smartphone popularity for many to become the era of tears, Walkman and portable game consoles are two typical cases. In 2014, the App Store and Google Play two mobile application market has created more than 22 billion dollars in revenues, which more than 80% from mobile games. Mobile phone game has become a huge gold deposits in the Smartphone era, attracting millions of developers and companies to the gold rush. As the Smartphone performance quickly improved, cell phone picture of the game getting better and better, playing more and more rich. Soon, the flagship handset performance over previous generations of consoles that handset will have greater space for the development of the game. Marc by Marc Jacobs iPhone6

Was embarrassing, although now the mainstream mobile phone whether it be performance or screen size and portability are far better than PSV dedicated portable game machine, has been the lack of games on a mobile phone is common on large, hard core games. Complicated plot, long shot of the game, RPG, adventure, puzzle, racing and other games on the phone is quite rare. Until 2014, many popular hand game play worse than the classic works of the last century. Many games the players laugh at home will only play some puzzle games, experience no real charm of video games at all. Have to say, although performance has been so strong, hand the size of the market has reached the billion-dollar level, but still can not completely replace the professional portable game machine.

The reason, the biggest factor is a cell phone game controller for lack of proper, uniform. Any game comes with special handle, compared with standard PC keyboard and mouse as input. Smartphones now entered mainstream means only a multi-touch screen, and this input mode while playing games, especially shooting, racing, action adventure hardcore game aspects such as efficiency and experience with game controller or combination of mouse and compare the difference between hell and heaven. Under the input constraints, types of game consoles to mainstream is difficult to transplant under the prerequisite of ensuring the experience to mobile phones, this scarcity of large, hard core games on the platform of the status quo. But with the players more and more game time and money spent on the phone, now leading a small, low complexity, casual puzzle game has become increasingly difficult to meet the needs of users. Users are getting bored in the absence of tactile row to row on the screen, and special equipment needs are urgent.

But cell phones wanted to do games not just to have a handle on the can. If a different handle design, the keys are too different, developers would be difficult to fit for all controllers; if you buy the handle too few users, developers have no incentive for the minority of users develop expertise in complex high costs of the games. Cell phone is the best control handle with universal, high quality, and handles are cheap enough to get a large enough sales. Obviously, this is not one or two mobile phone accessories manufacturer can solve the problem – this is handset makers themselves. And that only market share high of phone manufacturers to be able to sell enough of the controller, and games attract developers for the handle adapter.

Millet is precisely in line with these conditions: production is large enough, you can make a good quality and low price products, and developers a good relationship. Phone product line is not complicated, and design a common handle is not difficult. Millet also has its own app store promoting games optimized for the handle is also very easy. Millet is also a performance well box, connected with the handle-or when the games machine, incidentally, occupied the living room market. It can be said that millet does mobile gaming control parts is the right time and has, to succeed in really easy.

Sell handles of course no profit at all. In order to speed up popularization, they might have to sell at a loss. But a standard controller to bring potential benefits of millet is immeasurable: on the one hand handle hands can greatly speed up the emergence of tour market evolution, gave birth to a large number of hardcore game works; other users with a convenient controller with more quality games on hand after expenses will be more. When phone qualified as a portable game machine, when millet box can also serve as a pretty good parlor game, Remy can easy get huge profits from the tour market. Apple only from hand got into the market last year to be closer to 4 billion dollars, double-and these next two years into profit margins more than even the most expensive iPhone profit margin. Millet for maintaining a low profit on the hardware strategy, there is such a market you can make easy money is very valuable.

Has just released the millet handles may be a temptation. Millet will be launched in the future adaptation a variety of mobile phone and TV boxes, exquisitely designed lower-priced game controller products. Millet "low-price market, money from software services" strategy from the mobile gaming market is also likely to "make money" a first step. The handle seemingly mundane, perhaps millet is one of the most important pieces in the future.

42 votes

Millet joypad

Transplantation of contra on the NES and Mario are completely normal. But it is worth mentioning that, in maliaozhong, high speed jumps be a perceptible delay, leading to higher death rates. Estimation is supported in maliaozhong have a problem, because the similar reaction of Metal Slug has no similar problems. In addition, while the handle has a vibration, but currently there are no experiencing games that support vibration. Vibrators only when connected equipment alone shaking several times.

https://www.youtube.com/watch?v=1KPiAtRhXOg

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